Samples using Custom UI

or Import link into Eye Auras
revision #9 EyeAuras version1.4.7006.0
Public pack

uploaded by Xab3r

5 weeks ago 6/16/2024 6:54:31 AM
13 auras5 foldersWebUIOverlayDefaultHotkeyIsActiveImageSearchTextSearch
Application / Game Compatibility

This pack contains a few demonstrations of how to use Custom UI

  • Settings UI - shows how to access and toggle value of Fixed Value Triggers using relative path and how to use Bootstrap. Also shows how to use Aura Variables to bind properties, which could be later accesses by Bindings and Links

  • Self-Report - extremely basic example which shows how to get access to one of EyeAuras interfaces and how to show text inside overlay

  • **Animated background #1 **- shows how to use custom JavaScript to draw animated background

  • Tic-Tac - shows how to use JavaScript version of Tic-Tac-Toe game - JS initialization, canvas access, etc

  • Tic-Tac Blazor - shows a Blazor way of implementng Tic-Tac-Toe game - no JS, only plain old C#

  • ImageCaptureAccess - shows how access Image object in OpenCV format captured by the trigger. Also shows a very low-level way of drawing that object on JS canvas. This is not an intended or recommended way of doing it! The code should be used just as an example of working with image on a byte/pixel level

  • ImageSearchOnDemand - shows how to get results of a trigger which is very expensive in performance terms. This approach implements a method which activates a trigger, fetches the next result(with timeout) and deactivates it back. That way it's possible to have 0fps Image/ML/Text trigger and request results on demand

  • OpenAI - shows an integration of EyeAuras with ChatGPT. The API is accessed via EyeAuras server. Also shows how to track key presses in a form and react to HotkeyIsActive changes

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Aura Tree

HTML Samples
ImgCapture UI
Settings UI
Animated background #1
TicTac Blazor
2 auras 0 sub-folders